Polybench® Reference
Changes the play speed of the data processing.
SPEED
Overview
The SPEED Action allows the change of the play speed of Polybench, which is especially useful in post-processing applications. To read more about Play Speed, see here: (link).
An Action may use a Value and an Address Value: Speed in percent. 100 is real-time speed, 200 is twice the speed, etc. Address: empty.
Details
Value
The new speed, expressed as percentage. For example, 100 means real-time replay speed, 200 means double replay speed.
Address
Not used.
Synchronous or asynchronous
This action is performed synchronously with data processing. If an action is asynchronous, it is performed only after all synchronous actions in a sequence have been called. A synchronous action is performed immediately.